# krotosaudio.com > AI-optimized mirror of krotosaudio.com containing 25 pages totalling 7,068 words of clean markdown content, structured data, and semantic HTML. Original source: https://krotosaudio.com/. Last updated: 2026-06-16T03:04:15.835Z. Each page is available as HTML (with JSON-LD structured data) and Markdown (text-only, ideal for LLMs and RAG). ## Homepage - [site-root.html](/content/site-root.html) (1 words) ## Articles & Blog Posts - [Surge's Granular Synthesis Wins Most Innovative Audio Design Award](/content/surges-granular-synthesis-wins-most-innovative-audio-design-award.html): Paul Drauz-Brown wins Most Innovative Audio Design Award with his creation of a new granular synthesiser called ‘Surge’. Read more. (1,304 words) - [media/index.html](/content/media/index.html) (1 words) - [product-categories/index.html](/content/product-categories/index.html) (1 words) - [Designing sound to picture using the complete [Sound Design Bundle 2](/content/products/sound-design-bundle-2/index.html)](/content/sound-design-in-under-10-minutes/index.html): Sound Design in Under 10 Mintues shows you quick walkthroughs of how the Krotos Sound Design Bundle 2 plugins & libraries were used to design a full scene. (440 words) - [So, is AI _really_ the enemy, or a tool to take us further?](/content/ai-the-future-of-sound-design/index.html): Artificial intelligence - is it really the enemy of science fiction films, or a tool to take us a step further into something better? Read more. (676 words) - [Designing an entire scene using our popular [Sound Design Bundle 2](/content/products/sound-design-bundle-2/index.html)!](/content/krotos-sound-design-from-the-sofa-tutorial-series/index.html): This tutorial takes an in-depth look at the Krotos Sound Design Bundle 2 to show you how quickly and easily you can design the sound for an entire scene. (363 words) - [Reformer Pro](/content/reformer/index.html): Perform sound effect without a Foley pit. Use the presets or import your own sounds. Turn your own sounds into a digital Foley stage. (1,524 words) - [MacOS 11 – Big Sur Update](/content/macos-11-big-sur/index.html): We strongly recommend that all Mac-based users of Krotos products wait to upgrade to Mac OS 11 Big Sur (229 words) - [MacOS 10.15 – Catalina Update](/content/macos-10-15-catalina/index.html): We strongly recommend that all Mac-based users of Krotos products wait to upgrade to Mac OS 10.15 Catalina (226 words) - [We’re attending Develop:Brighton](/content/krotos-develop-brighton/index.html): Krotos are attending Develop:Brighton 2019 conference to showcase our range of game audio sound design software. See you in Brighton! (165 words) - [Krotos at Mix Sound for Film & TV 2020](/content/krotos-at-mix-sound-for-film-tv-virtual/index.html): Join Krotos at Mix Sound for Film & TV Virtual Conference 2020. Meet Krotos, view our products and chat to us live in the Exhibitor Hall. Find out more. (297 words) - [A Booming Night at the Oscars - A Year of Success | Krotos](/content/oscar-look-back/index.html): The 88th Oscars were a culmination of film successes. Now, take a look back at some of the previous year's highlights and see if you agree. (412 words) - [Matthew Smith is a video game developer, former audio director at Rockstar North and a non-executive director at [Krotos Audio](/content/site-root.html), best known for his work on a variety of high-profile titles including Grand Theft Auto V, L.A. Noire, Red Dead Redemption, Grand Theft Auto IV and Grand Theft Auto: San Andreas.](/content/should-augmented-reality-sound-like-youd-expect/index.html): Krotos Audio is at the forefront of sound design for virtual and augemented reality. We provide audio technologies with real-time, dynamic functionality. (92 words) - [How Nicolas Titeux improved his video game sound design workflow using Weaponiser](/content/nicolas-titeux-video-game-sound-design/index.html): Nicolas Titeux talks with us on how he uses Krotos Weaponiser to speed up and improve this video game sound design workflow - read it here! (808 words) - [The Conjuring 2 Sound Design](/content/conjuring-2-dehumaniser/index.html): Sound Designer Joe Dzuban and his team used Dehumaniser to terrify moviegoers watching The Conjuring 2. Read about how they were able to pull this off. (224 words) - [Cookie Policy - Krotos](/content/cookie-policy/index.html) (113 words) - [Apply to work at Krotos](/content/about/application-form/index.html): Join our team and help reshape the audio industry. You’ll work with amazingly talented people who love films and games as much as you. Apply now. (32 words) - [Immersive Audio Podcast Episode 43:](/content/krotos-on-the-immersive-audio-podcast/index.html): Krotos are guests on the recent the Immersive Audio Podcast to talk about our mission to change the way sound is designed and performed. Listen Now. (154 words) - [post-sitemap-xml.html](/content/post-sitemap-xml.html) (1 words) - [product-sitemap-xml.html](/content/product-sitemap-xml.html) (1 words) - [ht_kb-sitemap-xml.html](/content/ht_kb-sitemap-xml.html) (1 words) - [page-sitemap-xml.html](/content/page-sitemap-xml.html) (1 words) - [sitemap_index-xml.html](/content/sitemap_index-xml.html) (1 words) - [cookielawinfo-category-sitemap-xml.html](/content/cookielawinfo-category-sitemap-xml.html) (1 words) ## Resources - [Full Page Index](/index.html): Browse all cached pages with rich metadata - [About This Cache](/content/about.html): Methodology, technical details, and usage guidelines - [XML Sitemap](/sitemap.xml): Machine-readable sitemap for crawler discovery - [Robots.txt](/robots.txt): Crawler directives